ゼロ.IO
Built for people. Loved by agents.
Zero Reality is a Swiss practice in Zug, continuing research we started in Frankfurt in 1999. We take on a small number of hard engagements a year — CTO/CPO-in-residence work in payments, identity and games — and build our own protocols and products in between.
ディシプリン
Settlement, custody, and scale
We've built the settlement layer for real transactions: on-chain price feeds via DIA, cross-chain bridging via LayerZero, audited on-chain fundraising and governance, token issuance backed by vaulted metal. That's the same infrastructure a transacting machine needs — custody, compliance, settlement — whether the counterparty is a person or a process running unattended. We build it once, for both.
2024–2026 – コンプリート
Denario
A CTO-in-residence engagement, 2024 to 2026. We architected the technical stack — token issuance, cross-chain bridging via LayerZero, onboarding for additional chains — and built the compliance framework and stable rails for a regulated gold and silver token, DSC and DGC. Rated BBB+ by Particula.
Work →2022 – サンセット
GameDAO and ZERO Network
We architected, built and shipped GameDAO — fundraising and governance for game studios, audited and regulator-ready, started in 2019. ZERO Network was our own build: a Kusama parachain for financial transactions and tokenisation, conceived in 2017. Both deployed in 2022; both sunset now.
Work →ビルディングナウ
Building now
game3.id is a self-sovereign identity SDK: proof without disclosure, for people and the automated processes acting on their behalf. wasd.fund is an experiment in letting agents read a thesis and vote on capital allocation. spray.cash aims to give young adults a first, real taste of financial independence. And ktrl.one keeps the interface question honest — a game controller designed for players and companions to share.
All work →グラフ
Vision
Stop re-rolling for a result you can't get back. Vision generates assets, levels and worlds as versioned artefacts — same seed, same output, every time — so you build on what worked instead of starting over. Full fidelity, fully composable, no slop. It runs as a deterministic graph, wiring your model of choice into your existing toolchain — Blender and Unity to start. Early access is opening in small batches.
コンタクト
Start with a brief
Send the problem, the scope and the timeline to hello@zero.io. We reply within two working days.
Contact →