Posts Tagged ‘svn’

TextMate, Unity3D and SVN

This is an ongoing and growing collection of hints and experiences for working with unity, textmate and svn. first thing:

Filtering unneccessary .meta files inside Textmate’s project folder:

Inside Textmate, venture to the prefs panel and change the File Filter in the Advanced Settings Panel to:

!(/\.(?!htaccess)[^/]*|\.(tmproj|o|pyc)|/Icon\r|/svn-commit(\.[2-9])?\.tmp|\.meta)$