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	<title>wonderland &#187; Read</title>
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	<link>http://zero.io</link>
	<description></description>
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		<title>Lapierre&#8217;s new DH Team at work in Leogang</title>
		<link>http://zero.io/lapierres-new-dh-team-at-work-in-leogang/</link>
		<comments>http://zero.io/lapierres-new-dh-team-at-work-in-leogang/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 06:25:35 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Bike]]></category>

		<guid isPermaLink="false">http://zero.io/lapierres-new-dh-team-at-work-in-leogang/</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p><object width='500' height='281'><param name='allowFullScreen' value='true' /><param name='AllowScriptAccess' value='always' /><param name='movie' value='http://www.pinkbike.com/v/145401' /><embed src='http://www.pinkbike.com/v/145401' type='application/x-shockwave-flash' width='500' height='281' allowFullScreen='true' AllowScriptAccess='always' /></object></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Triple V teaser by vincentallard</title>
		<link>http://zero.io/triple-v-teaser-by-vincentallard/</link>
		<comments>http://zero.io/triple-v-teaser-by-vincentallard/#comments</comments>
		<pubDate>Sat, 27 Mar 2010 09:34:18 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Bike]]></category>

		<guid isPermaLink="false">http://zero.io/?p=271</guid>
		<description><![CDATA[]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aesthetics + computation</title>
		<link>http://zero.io/aesthetics-computation/</link>
		<comments>http://zero.io/aesthetics-computation/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 08:04:05 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Found]]></category>

		<guid isPermaLink="false">http://zero.io/?p=260</guid>
		<description><![CDATA[Eines der schönsten Bücher seit langem. Generative Gestaltung from Benedikt Groß on Vimeo.]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Eines der schönsten Bücher seit langem.</p>
<p><object width="290" height="217"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=9273490&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=9273490&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="290" height="217"></embed></object>
<p><a href="http://vimeo.com/9273490">Generative Gestaltung</a> from <a href="http://vimeo.com/b3n3">Benedikt Groß</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Beautiful abstraction</title>
		<link>http://zero.io/beautiful-abstraction/</link>
		<comments>http://zero.io/beautiful-abstraction/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 10:08:19 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Found]]></category>

		<guid isPermaLink="false">http://zero.io/?p=256</guid>
		<description><![CDATA[Nokta . from Onur Senturk on Vimeo.]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p><object width="290" height="163"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=9856705&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=9856705&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="290" height="163"></embed></object>
<p><a href="http://vimeo.com/9856705">Nokta .</a> from <a href="http://vimeo.com/onursenturk">Onur Senturk</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>nvidia cuda</title>
		<link>http://zero.io/251/</link>
		<comments>http://zero.io/251/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 11:55:46 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[cuda]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[realtime]]></category>

		<guid isPermaLink="false">http://zero.io/?p=251</guid>
		<description><![CDATA[something i am really looking forward to is to finish our cuda cluster :)]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>something i am really looking forward to is to finish our cuda cluster :)</p>
<div><script type='text/javascript' src='http://www.nvidia.de/content/includes/js/swfobject.js'></script></p>
<div id='flexCudaWidget'>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Logo Render</title>
		<link>http://zero.io/logo-render/</link>
		<comments>http://zero.io/logo-render/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 09:47:40 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[work in progress]]></category>

		<guid isPermaLink="false">http://zero.io/?p=203</guid>
		<description><![CDATA[Some Logo Rendering for the LISBET Systems eG. wip&#8230;]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Some Logo Rendering for the LISBET Systems eG. wip&#8230;</p>
<p><img class="alignnone size-large wp-image-202" title="lisbet" src="http://zero.io/wp-content/uploads/2010/02/lisbet-790x500.jpg" alt="" width="790" height="500" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Support Haiti</title>
		<link>http://zero.io/support-haiti/</link>
		<comments>http://zero.io/support-haiti/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 10:52:17 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Support]]></category>

		<guid isPermaLink="false">http://zero.io/?p=199</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p><script type='text/javascript' src='http://de.betterplace.org/widget/project/2893-erdbeben-haiti-aktion-deutschland-hilft'></script></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Was ist Design: Teil 1</title>
		<link>http://zero.io/was-ist-design-teil-1/</link>
		<comments>http://zero.io/was-ist-design-teil-1/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 12:10:26 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[Zen]]></category>
		<category><![CDATA[business modell]]></category>
		<category><![CDATA[design theorie]]></category>
		<category><![CDATA[meta]]></category>
		<category><![CDATA[prozess]]></category>
		<category><![CDATA[struktur]]></category>

		<guid isPermaLink="false">http://zero.io/?p=134</guid>
		<description><![CDATA[Die wohl am häufigsten anzutreffende Antwort wird vielleicht die werbliche Gestaltung sein. Vielleicht dicht gefolgt von Interpretationen, die mehr den Künsten oder dem industriellen (Mode-, Grafik-, Interactive-, Produkt-, u.v.a.) Design zuzuordnen sind. Weitere könnten das &#8220;Prozess-Design&#8221; oder systemisches Design sein. Oder Designer-Drogen. Sicherlich gibt es noch sehr viele Bereiche, die unter dem Begriff Design zusammenfassbar [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Die wohl am häufigsten anzutreffende Antwort wird vielleicht die werbliche Gestaltung sein. Vielleicht dicht gefolgt von Interpretationen, die mehr den Künsten oder dem industriellen (Mode-, Grafik-, Interactive-, Produkt-, u.v.a.) Design zuzuordnen sind. Weitere könnten das &#8220;Prozess-Design&#8221; oder systemisches Design sein. Oder Designer-Drogen. Sicherlich gibt es noch sehr viele Bereiche, die unter dem Begriff Design zusammenfassbar wären, die Grauzone ist dabei natürlich sehr hoch, da heute jeder Design in irgendeiner Form als Notwendig erachtet und somit der Einsatz des Wortes in Mode gekommen ist. Allen gemeinsam ist jedoch, dass ein mehr oder weniger zielgerichteter Prozess zu einem bedarfsorientierten umsetzen oder handeln führt, also konkret z.B. eine Zahnbürste wird, für eine rechte Hand optimiert, entworfen, oder abstrakter ein Ablauf für eine Zielgruppe oder einen Einsatzzweck definiert. Wenn man sich dies alles bewusst macht, fällt auf, das Design sicherlich auch als rein visuelle oder haptische Komponente verständlich sein kann, aber auch als super abstrakter Prozess oder idealer Weise die Kombination beider:</p>
<p><em>&#8220;Ein gesamtheilticher Vorgang, der alle das jeweilige System betreffenden Komponenten umfasst und zu einem auf den Bedarf hin ausgerichteten und optimierten Ergebnis führt.&#8221;</em></p>
<p>Dies könnte eine idealisierte Definition sein. Wie das aber meist so ist mit den Idealen, ist der menschliche Drang zum subjektiven interpretieren der Faktor, der das Ganze wieder unscharf werden lässt, aber eben auch menschlicher, also für den Menschen (um den es ja letztendlich geht) verständlicher.</p>
<p>Genau so wie man z.B. zwischen Kunst, also der zweckentbundenen Gestaltung und dem visuellen Design, also dem zweckgebundenen Design, unterscheiden muss, so kann man auch z.B. das wuchernde organische Entwickeln eines Ablaufs (lernen eines Jobs &#8220;on the fly&#8221;, aka &#8220;trial-and-error&#8221;) einem durchgestylten Prozess zur Unterrichtung eines Menschen in diversen Abläufen gegenüberstellen.</p>
<p><strong>Worauf will ich hinaus?</strong></p>
<p>Wenn man das zuvor gesagte als Basis nimmt, fallen jedem leicht ein paar Beispiele ein, in denen etwas &#8220;konstruiertes&#8221; auf der einen Seite und etwas &#8220;natürlich gewachsenes&#8221; auf der anderen Seite gegenüber gestellt werden kann. </p>
<p>Ich persönlich sehe das eine als &#8220;heissen&#8221;, das gegenüber liegende als &#8220;kalten&#8221; Prozess, vollkommen unabhängig davon, ob es ein konkret visuelles, ein abstrakt konstruiertes oder etwas völlig anderes als Ergebnis haben soll.</p>
<p>Es geht quasi darum, den Ursprungspunkt zu definieren, mit all seinen Eingangsparametern und das Ziel. Der Prozess der hier nun gestaltet wird, ist eine gesunde Kombination aus &#8220;heissen&#8221; und &#8220;kalten&#8221; Prozessen, nämlich den &#8220;konstruierten&#8221; und den &#8220;organischen&#8221;.</p>
<p>Nun bin ich doch recht weit vom Thema abgekommen! Oder doch nicht? Eigentlich wollte ich über Design reden. Letztendlich tue ich genau dies. Es geht letztendlich darum, Design nicht nur als produktives umsetzen nach dem Ansatz &#8220;form follows function&#8221; zu begreifen, sondern es als generellen Ansatz für das Formen, das Modellieren von jeglichen Abläufen zu sehen. Unabhängig vom Geschäftsfeld, Auftraggeber, Zielsetzung, Herleitung, usw.</p>
<p><em>&#8220;Alles ist Design. Die Kunst besteht darin, Design als Prozess zu sehen der gesamtheitlich ein Ziel definiert und den Weg dahin modelliert.&#8221;</em></p>
<p>Nun ist dies alles schön daher gesagt, alles in allem doch nichts besonderes. Aber wie schafft man denn ein &#8220;gesamtheitliches Design&#8221;?</p>
<p>Dazu mehr im nächsten Teil&#8230;</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>sum up the game industry&#8230;</title>
		<link>http://zero.io/sum-up-the-game-industry/</link>
		<comments>http://zero.io/sum-up-the-game-industry/#comments</comments>
		<pubDate>Mon, 07 Sep 2009 17:46:18 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Zen]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Word up]]></category>

		<guid isPermaLink="false">http://zero.io/?p=123</guid>
		<description><![CDATA[why would you want sound and physics when you can have sparsely clothed ninja space marine amazon secret agents riding on chainsaw-hoofed flying pink stealth space unicorns through a brightly colored dystopian african urban jungle fantasy wasteland island state populated with mutated propaganda-spewing gas mask-wearing alien nazi zombie demons that entered this island planet dimension [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p><em>why would you want sound and physics when you can have sparsely clothed ninja space marine amazon secret agents riding on chainsaw-hoofed flying pink stealth space unicorns through a brightly colored dystopian african urban jungle fantasy wasteland island state populated with mutated propaganda-spewing gas mask-wearing alien nazi zombie demons that entered this island planet dimension through a hellgate portal invasion triggered by a black magic freak teleportation experiment resonance cascade accident caused by a power-hungry mad scientist wizard evil genius working for a multinational corporation conspiracy of lawyers and weapons manufacturers without morals, and all that in its proper realtime dynamically lit globally illuminated deferred-shaded parallax-occlusion-mapped ambient-occluded shadow-buffered high dynamic range silky smooth glory?</em></p>
<p><a href="http://pouet.net/topic.php?which=6210&#038;page=4">ryg</a></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>cactus + ice + snow: wip</title>
		<link>http://zero.io/cactus-ice-snow-wip/</link>
		<comments>http://zero.io/cactus-ice-snow-wip/#comments</comments>
		<pubDate>Sat, 25 Apr 2009 17:32:43 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://zero.io/?p=100</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p><img class="alignnone size-medium wp-image-101" title="test486" src="http://zero.io/wp-content/uploads/2009/06/test486-575x287.jpg" alt="test486" width="575" height="287" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cubic Room</title>
		<link>http://zero.io/cubic-room/</link>
		<comments>http://zero.io/cubic-room/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 10:35:56 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[schwanenstrasse]]></category>
		<category><![CDATA[silvester]]></category>

		<guid isPermaLink="false">http://zero.io/?p=112</guid>
		<description><![CDATA[Kind of a concept for our upcoming event on new years eve @ the new office. Maybe we should use it for a portfolio, too.

<img class="alignnone size-full wp-image-117" title="unity3d preview cubic" src="http://zero.io/wp-content/uploads/2008/12/Bild-36.jpg" alt="unity3d preview cubic" width="575" height="300" />
]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Kind of a concept for our upcoming event on new years eve @ the new office. Maybe we should use it for a portfolio, too.</p>
<p>[WP_UnityObject src="http://www.zero.io/wp-content/uploads/unity3d//cubic.unity3d" logoimage="http://www.zero.io/wp-content/uploads/unity3d/zeroioloader.jpg" width="575" height="300" backgroundcolor="#000000" textcolor="#ffffff" /]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>assembly extreme compo&#8230;</title>
		<link>http://zero.io/assembly-extreme-compo/</link>
		<comments>http://zero.io/assembly-extreme-compo/#comments</comments>
		<pubDate>Mon, 04 Aug 2008 11:46:18 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[assembly]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[xplsv.tv]]></category>

		<guid isPermaLink="false">http://zero.io/?p=83</guid>
		<description><![CDATA[Amazing quality! Further reading about assembly: http://www.assembly.org/summer08/compos]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Amazing quality!</p>
<div id="xplsvtvplayer3172"></div>
<p><script type="text/javascript" src="http://xplsv.tv/movie/3172/embed/425x355/">//</script></p>
<p>Further reading about assembly: <a href="http://www.assembly.org/summer08/compos">http://www.assembly.org/summer08/compos</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Julien Dupont SMX</title>
		<link>http://zero.io/julien-dupont-smx/</link>
		<comments>http://zero.io/julien-dupont-smx/#comments</comments>
		<pubDate>Thu, 31 Jul 2008 17:44:00 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Bike]]></category>

		<guid isPermaLink="false">http://zero.io/?p=65</guid>
		<description><![CDATA[This guy is amazing!]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>This guy is amazing!</p>
<p><object width="290" height="234"><param name="movie" value="http://www.youtube.com/v/XOj8fRY2Go4&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/XOj8fRY2Go4&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="290" height="234"></embed></object></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ibo&#8217;s Bike</title>
		<link>http://zero.io/ibos-bike/</link>
		<comments>http://zero.io/ibos-bike/#comments</comments>
		<pubDate>Sat, 26 Jul 2008 11:45:45 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Bike]]></category>
		<category><![CDATA[bikes]]></category>
		<category><![CDATA[custom]]></category>

		<guid isPermaLink="false">http://zero.io/?p=61</guid>
		<description><![CDATA[Another finished bike project: Ibo&#8217;s City Racer:]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Another finished bike project: Ibo&#8217;s City Racer:<br />
<img src="http://zero.io/wp-content/uploads/2008/07/ibo_bike.jpg" alt="" title="Ibo Bike" width="500" height="333" class="alignnone size-full wp-image-62" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Wii MotionPlus auf der E3</title>
		<link>http://zero.io/wii-motionplus-auf-der-e3/</link>
		<comments>http://zero.io/wii-motionplus-auf-der-e3/#comments</comments>
		<pubDate>Sat, 26 Jul 2008 11:04:36 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[frontend]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[MotionPlus]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[WiiMote]]></category>
		<category><![CDATA[wiispray]]></category>

		<guid isPermaLink="false">http://zero.io/?p=58</guid>
		<description><![CDATA[Als Entwickler von Flash Anwendungen mit WiiFlash und vor allem mit unserer heiß geliebten Unity3D Plattform – mit der man auch für die Wii und das iPhone deployen – kann freuen wir uns natürlich über jeden neuen Controller, der uns neue Anwendungen ermöglicht. Natürlich bringt Nintendo auf der E3 neuen Stuff, nämlcih MotionPlus für die [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Als Entwickler von Flash Anwendungen mit WiiFlash und vor allem mit unserer heiß geliebten Unity3D Plattform – mit der man auch für die Wii und das iPhone deployen – kann freuen wir uns natürlich über jeden neuen Controller, der uns neue Anwendungen ermöglicht. Natürlich bringt Nintendo auf der E3 neuen Stuff, nämlcih MotionPlus für die WiiMote:<br />
<a href="http://www.nintendo.de/NOE/de_DE/news/e3_2008/news/details_ueber_wii_motionplus_auf_der_e3_9196.html">Nintendo Wii MotionPlus</a> und <a href="http://www.nintendo.de/NOE/de_DE/news/e3_2008/news/nintendo_definiert_die_spielsteuerung_wieder_einmal_neu_und_lenkt_den_fokus_auf_den_aufbau_einer_community_9199.html">Mehr Details und Fokus auf Community building</a></p>
<p>An dieser Stelle natürlich ein Verweis auf <a href="http://www.wiispray.com">WiiSpray</a>, denn  davon sollte es noch viel mehr geben!</p>
]]></content:encoded>
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		<item>
		<title>Broken Bikes Berlin Blog</title>
		<link>http://zero.io/broken-bikes-berlin-blog/</link>
		<comments>http://zero.io/broken-bikes-berlin-blog/#comments</comments>
		<pubDate>Tue, 15 Jul 2008 09:54:13 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Bike]]></category>
		<category><![CDATA[berlin]]></category>
		<category><![CDATA[bikes]]></category>
		<category><![CDATA[photography]]></category>

		<guid isPermaLink="false">http://zero.io/?p=53</guid>
		<description><![CDATA[Finally someone conserving the history of broken bikes. Big up to nohair, keep up! Will send some photos soon! Maybe add some google maps link to store the location too?]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Finally someone conserving the history of <a href="http://brokenbikesberlin.wordpress.com">broken bikes</a>. Big up to nohair, keep up! Will send some photos soon! Maybe add some google maps link to store the location too?</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>New Project: MAXMAX Team</title>
		<link>http://zero.io/new-project-maxmax-team/</link>
		<comments>http://zero.io/new-project-maxmax-team/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 12:24:03 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Bike]]></category>
		<category><![CDATA[4x]]></category>
		<category><![CDATA[bikes]]></category>
		<category><![CDATA[commencal]]></category>
		<category><![CDATA[maxmax]]></category>

		<guid isPermaLink="false">http://zero.io/new-project-maxmax-team/</guid>
		<description><![CDATA[Just a short stop inbetween, my new Team MAXMAX is on its way to completion :) Parts so far include Chris King Headset, X0 Gears + 11-26 Cassette, Stylo Cranks, Thomson Post and Stem, Team Riserbar, Leaf Neon Pedals, &#8230; Here the 90% state: 100% – isn&#8217;t she cute?]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Just a short stop inbetween, my new Team MAXMAX is on its way to completion :)</p>
<p><img src="http://zero.io/wp-content/uploads/2008/07/teammaxmax.jpg" alt="" title="team maxmax" width="500" height="363" class="aligncenter size-full wp-image-45" /></p>
<p>Parts so far include Chris King Headset, X0 Gears + 11-26 Cassette, Stylo Cranks, Thomson Post and Stem, Team Riserbar, Leaf Neon Pedals, &#8230;</p>
<p>Here the 90% state:<br />
<img src="http://zero.io/wp-content/uploads/2008/07/90percent.jpg" alt="" title="90percent" width="500" height="1000" class="alignnone size-full wp-image-51" /></p>
<p>100% – isn&#8217;t she cute?<br />
<img src="http://zero.io/wp-content/uploads/2008/07/maxmax_done.jpg" alt="" title="maxmax done" width="500" height="333" class="alignnone size-full wp-image-54" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Aaaaahhh, summer</title>
		<link>http://zero.io/aaaaahhh-summer/</link>
		<comments>http://zero.io/aaaaahhh-summer/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 17:07:28 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Bike]]></category>
		<category><![CDATA[4x]]></category>
		<category><![CDATA[bikes]]></category>
		<category><![CDATA[craig dent]]></category>
		<category><![CDATA[summer]]></category>

		<guid isPermaLink="false">http://zero.io/aaaaahhh-summer/</guid>
		<description><![CDATA[Finally some good news. After spending quite a long time on various coding projects and getting over my stoopidly twisted wrist, I could finish some small bike projects as well as start my new 4X machine: hello craig. Anyway, here are some pix of the bits so far:]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Finally some good news. After spending quite a long time on various coding projects and getting over my stoopidly twisted wrist, I could finish some small bike projects as well as start my new 4X machine: hello <a href="http://www.craigdent.de">craig</a>.</p>
<p>Anyway, here are some pix of the bits so far:<br />
<img src='http://zero.io/wp-content/uploads/2008/06/dsc00321.JPG' alt='Lenas 4X Bike' /></p>
]]></content:encoded>
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		<item>
		<title>rtz / diego on e</title>
		<link>http://zero.io/rtz-diego-on-e/</link>
		<comments>http://zero.io/rtz-diego-on-e/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 15:22:26 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[rtz23]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://zero.io/?p=52</guid>
		<description><![CDATA[New Stuff from the r to the t to tha z:]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>New Stuff from the r to the t to tha z:</p>
<p><object width="290" height="234"><param name="movie" value="http://www.youtube.com/v/yNpynEzxRAk&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/yNpynEzxRAk&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="290" height="234"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>TestVideo</title>
		<link>http://zero.io/testvideo/</link>
		<comments>http://zero.io/testvideo/#comments</comments>
		<pubDate>Tue, 18 Dec 2007 13:47:42 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[digi cam]]></category>
		<category><![CDATA[frankfurt]]></category>
		<category><![CDATA[oregon scientific]]></category>
		<category><![CDATA[supermoto]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://zero.io/testvideo/</guid>
		<description><![CDATA[Cam von Oregon Scientific, sah recht brauchbar aus und ist sie auch! Siehe hier:]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Cam von Oregon Scientific, sah recht brauchbar aus und ist sie auch!<br />
Siehe hier:</p>
<p><object width="290" height="238"><param name="movie" value="http://www.youtube.com/v/0JnRBd3TVQ0"></param> <embed src="http://www.youtube.com/v/0JnRBd3TVQ0" type="application/x-shockwave-flash" width="290" height="238"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Golocelo // Serbia : The middle of nowhere&#8230; Really&#8230;</title>
		<link>http://zero.io/golocelo-serbia-the-middle-of-nowhere-really/</link>
		<comments>http://zero.io/golocelo-serbia-the-middle-of-nowhere-really/#comments</comments>
		<pubDate>Mon, 10 Dec 2007 13:33:56 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Trips]]></category>
		<category><![CDATA[golocelo]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[serbia]]></category>

		<guid isPermaLink="false">http://zero.io/golocelo-serbia-the-middle-of-nowhere-really/</guid>
		<description><![CDATA[Well, I had wuite a relaxing time. Tho me workaholic felt a bit challenged by total silence. At last a good opportunity to work on some tracks:]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Well, I had wuite a relaxing time. Tho me workaholic felt a bit challenged by total silence. At last a good opportunity to work on some tracks:<br />
<img src='http://zero.io/wp-content/uploads/2007/12/dsc00255.jpg' alt='Golocelo entrance' /><br />
<img src='http://zero.io/wp-content/uploads/2007/12/dsc00248.jpg' alt='Racing Car 1' /><br />
<img src='http://zero.io/wp-content/uploads/2007/12/dsc00250.jpg' alt='Racing Car 2' /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>St.Luc Breakdown&#8230;</title>
		<link>http://zero.io/stluc/</link>
		<comments>http://zero.io/stluc/#comments</comments>
		<pubDate>Mon, 10 Dec 2007 13:04:09 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Bike]]></category>
		<category><![CDATA[Trips]]></category>
		<category><![CDATA[accident]]></category>
		<category><![CDATA[bikes]]></category>
		<category><![CDATA[downhill]]></category>
		<category><![CDATA[st. luc]]></category>

		<guid isPermaLink="false">http://zero.io/stluc/</guid>
		<description><![CDATA[What happens if you take to bikers to WC DH course without further notice&#8230;]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>What happens if you take to bikers to WC DH course without further notice&#8230;</p>
<p><img src='http://zero.io/wp-content/uploads/2007/12/dsc00190.jpg' alt='dsc00190.jpg' /><br />
<img src='http://zero.io/wp-content/uploads/2007/12/dsc00191.jpg' alt='dsc00191.jpg' /><br />
<img src='http://zero.io/wp-content/uploads/2007/12/179_7928.jpg' alt='179_7928.jpg' /><br />
<img src='http://zero.io/wp-content/uploads/2007/12/179_7952.jpg' alt='179_7952.jpg' /><br />
<img src='http://zero.io/wp-content/uploads/2007/12/dsc05991.jpg' alt='dsc05991.jpg' /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Zen</title>
		<link>http://zero.io/27/</link>
		<comments>http://zero.io/27/#comments</comments>
		<pubDate>Sun, 09 Dec 2007 21:34:58 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Zen]]></category>

		<guid isPermaLink="false">http://zero.io/27/</guid>
		<description><![CDATA[Wenn der Zen-Praktizierende zur Auffassung kommt, dass alles im Kosmos miteinander in Verbindung steht, so bedeutet dies für ihn, dass keine real existierende absolute Grenze zwischen dem einzelnen Übenden und allen anderen Menschen besteht. Hieraus folgt die Überzeugung, dass jede schädigende, aber auch jede helfende Handlung letztlich auf den Verursachenden zurückfällt]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p><em>Wenn der Zen-Praktizierende zur Auffassung kommt, dass alles im Kosmos miteinander in Verbindung steht, so bedeutet dies für ihn, dass keine real existierende absolute Grenze zwischen dem einzelnen Übenden und allen anderen Menschen besteht. Hieraus folgt die Überzeugung, dass jede schädigende, aber auch jede helfende Handlung letztlich auf den Verursachenden zurückfällt</em></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Amazing 3D engine&#8230;</title>
		<link>http://zero.io/amazing-3d-engine/</link>
		<comments>http://zero.io/amazing-3d-engine/#comments</comments>
		<pubDate>Tue, 06 Nov 2007 00:23:04 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[mmog]]></category>
		<category><![CDATA[multiplayer]]></category>

		<guid isPermaLink="false">http://zero.io/amazing-3d-engine/</guid>
		<description><![CDATA[Wow, some interesting work for a Multiplayer Engine in Flash here&#8230; Even with dynamic lighting! Good work, guys!]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Wow, some interesting work for a Multiplayer Engine in Flash <a href="http://blog.alternativagame.com/ru/files/2007/10/3denginedemo_en.swf" rel="wp-prettyPhoto[g25]"> here&#8230;</a> Even with dynamic lighting! Good work, guys!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Flash/Javascript integration</title>
		<link>http://zero.io/flashjavascript-integration/</link>
		<comments>http://zero.io/flashjavascript-integration/#comments</comments>
		<pubDate>Thu, 01 Nov 2007 11:36:56 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://zero.io/flashjavascript-integration/</guid>
		<description><![CDATA[Found an interesting application here done by these guys. Though in japanese, pretty interesting (to me at least).]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Found an interesting application <a href="http://qurage.net/labo/as2html/">here</a> done by <a href="http://qurage.net">these guys</a>. Though in japanese, pretty interesting (to me at least). </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Another approach for multitouch sensing&#8230; or: multitouch sensing explained</title>
		<link>http://zero.io/another-approach-for-multi-touch-sensing/</link>
		<comments>http://zero.io/another-approach-for-multi-touch-sensing/#comments</comments>
		<pubDate>Fri, 03 Aug 2007 16:07:47 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[FTIR]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[phidget]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://zero.io/another-approach-for-multi-touch-sensing/</guid>
		<description><![CDATA[Another, actually quite nice, approach for multi-touch sensing, here shown on a laptop&#8230; Sadly the youtube video has been removed. So I will try to explain the principle instead: Read the whole story at I STARTED SOMETHING Last but not least this guy shows how to achieve the same (multi touch sensing) with a bag [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p><del datetime="2008-07-10T16:18:18+00:00">Another, actually quite nice, approach for multi-touch sensing, here shown on a laptop&#8230;<br />
</del> Sadly the youtube video has been removed. So I will try to explain the principle instead:</p>
<p>Read the whole story at <a href="http://www.istartedsomething.com/20070620/msr-multi-touch-laptop/">I STARTED SOMETHING</a></p>
<p>Last but not least this guy shows how to achieve the same (multi touch sensing) with a bag of dyed water and an isight, hehe : <a href="http://blog.medallia.com/2007/06/dyesight.html">$2 Multi-touch</a>. Yeah, ok, some C-coding involved as well&#8230;</p>
<p>To get you started with this topic (maybe for your own experiments), here some rough ideas:<br />
Basicly you will need some acrylic glass, a hand full of white leds, reflective tape, black tape, a cam and some decent software which is not too hard to code:</p>
<p><img src="http://zero.io/wp-content/uploads/2008/07/multitouch1.jpg" alt="" title="multitouch1" width="500" height="331" class="alignnone size-full wp-image-49" /></p>
<p>The effect providing us the ability to actually &#8220;see&#8221; the points where you are touching the surface is called FTIR or &#8220;frustrated total internal refraction&#8221;. More information can be found at the <a href="http://en.wikipedia.org/wiki/Total_internal_reflection#Frustrated_total_internal_reflection">wikipedia entry</a></p>
<p>To sense the coordinates where the object interacts with the surface the process would be to project from the rear onto the surface. The cam will capture the resulting projection on the surface. If you start to subtract the projected and captured images the result will be null.</p>
<p>But if you touch the surface the resulting image will be the areas as shown in the images: </p>
<p><img src="http://zero.io/wp-content/uploads/2008/07/multitouch2.jpg" alt="" title="multitouch2" width="500" height="500" class="alignnone size-full wp-image-50" /></p>
<p>If you normalize the image you will have a rougher image (vary the resolution according to your CPU capacity) which you can easily analyze.</p>
]]></content:encoded>
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		<title>Saffron: Apollo based UML modeling tool for AS2/AS3</title>
		<link>http://zero.io/saffron-apollo-based-uml-modeling-tool-for-as2as3/</link>
		<comments>http://zero.io/saffron-apollo-based-uml-modeling-tool-for-as2as3/#comments</comments>
		<pubDate>Sun, 01 Jul 2007 12:02:03 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[apollo]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[uml]]></category>

		<guid isPermaLink="false">http://zero.io/saffron-apollo-based-uml-modeling-tool-for-as2as3/</guid>
		<description><![CDATA[Wow, this stuff was really needed. As stated in his article, there is no proper UML tool for the actionscript world. Maybe, this will make a developers dream come true: Saffron UML Modeler.]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Wow, this stuff was really needed. As stated in his article, there is no proper UML tool for the actionscript world. Maybe, this will make a developers dream come true:<br />
<a href="http://www.levelofindustry.com/journal/2007/4/30/apollo-uml-modeling-tool-saffron.html">Saffron UML Modeler.</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Surface: Multitouch for the masses?</title>
		<link>http://zero.io/surface-multitouch-for-the-masses/</link>
		<comments>http://zero.io/surface-multitouch-for-the-masses/#comments</comments>
		<pubDate>Wed, 30 May 2007 07:29:42 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[frontend]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[surface]]></category>

		<guid isPermaLink="false">http://zero.io/surface-multitouch-for-the-masses/</guid>
		<description><![CDATA[It was just a question of time, until one of the big players will jump on multitouch in this way&#8230; surface. I am really curious, how the dev kit for this might look like and about pricing too. Anyway, let&#8217;s get it on!]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>It was just a question of time, until one of the big players will jump on multitouch in this way&#8230;<br />
<a href="http://www.microsoft.com/surface/">surface</a>. I am really curious, how the dev kit for this might look like and about pricing too. Anyway, let&#8217;s get it on!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Skate or Die</title>
		<link>http://zero.io/skate-or-die/</link>
		<comments>http://zero.io/skate-or-die/#comments</comments>
		<pubDate>Fri, 27 Apr 2007 15:56:37 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[deck]]></category>
		<category><![CDATA[skateboard]]></category>
		<category><![CDATA[stripes]]></category>

		<guid isPermaLink="false">http://zero.io/?p=46</guid>
		<description><![CDATA[After taping for a while i found some blank decks and some old cans&#8230;]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>After taping for a while i found some blank decks and some old cans&#8230;</p>
<p><img src="http://zero.io/wp-content/uploads/2008/07/skateordie.jpg" alt="" title="skateordie" width="500" height="331" class="alignnone size-full wp-image-47" /></p>
<p><img src="http://zero.io/wp-content/uploads/2008/07/skateordie2.jpg" alt="" title="skateordie2" width="500" height="768" class="alignnone size-full wp-image-48" /></p>
]]></content:encoded>
			<wfw:commentRss>http://zero.io/skate-or-die/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A little Apollo addiction is coming up</title>
		<link>http://zero.io/a-little-apollo-addiction-is-coming-up/</link>
		<comments>http://zero.io/a-little-apollo-addiction-is-coming-up/#comments</comments>
		<pubDate>Mon, 19 Mar 2007 16:41:20 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[apollo]]></category>
		<category><![CDATA[flex]]></category>

		<guid isPermaLink="false">http://zero.io/a-little-apollo-addiction-is-coming-up/</guid>
		<description><![CDATA[For all of you Flash / Flex and Papervision3D lovers. Since Apollo is available from today on, there are already really amazing demos for its application. For example at the Flexblog is a not only nice but performant demo as well made with Apollo and PV3D. Jipiee!]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>For all of you Flash / Flex and Papervision3D lovers. Since Apollo is available from today on, there are already really amazing demos for its application. For example at the <a href="http://theflexblog.com/?p=18#comments">Flexblog</a> is a not only nice but performant demo as well made with <a href="http://labs.adobe.com/technologies/apollo/">Apollo</a> and <a href="http://www.papervision3d.org">PV3D</a>. Jipiee!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PS3 Heaven</title>
		<link>http://zero.io/13/</link>
		<comments>http://zero.io/13/#comments</comments>
		<pubDate>Sat, 10 Mar 2007 10:19:13 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[mmog]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[social network]]></category>

		<guid isPermaLink="false">http://zero.io/13/</guid>
		<description><![CDATA[A really nice gametrailer featuring collaborative playing, yeah! As far as i know its for the PS3 in combination with their new platform &#8216;home&#8217; which seems to be quite similar to the hyped SecondLife. It might be interesting enough to take a look on this, but at the end small to medium sized developer and [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>A really nice gametrailer featuring collaborative playing, yeah! As far as i know its for the PS3 in combination with their new platform &#8216;home&#8217; which seems to be quite similar to the hyped SecondLife. It might be interesting enough to take a look on this, but at the end small to medium sized developer and design teams might be disappointed by the rigid licensing strategy, which is why second life is so popular: everybody is able to produce content.</p>
<p>However, check the trailer <a href="http://www.gametrailers.com/player.php?id=17548&#038;type=wmv" target="_blank">here.</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://zero.io/13/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>FutureOfGraffitiDeluxe</title>
		<link>http://zero.io/futureofgraffitideluxe/</link>
		<comments>http://zero.io/futureofgraffitideluxe/#comments</comments>
		<pubDate>Fri, 09 Mar 2007 22:20:25 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[graffiti]]></category>
		<category><![CDATA[laser]]></category>

		<guid isPermaLink="false">http://zero.io/futureofgraffitideluxe/</guid>
		<description><![CDATA[As all of us want to enjoy life on a colourful planet, check this out which is really amazing: graffitiresearchlab.]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>As all of us want to enjoy life on a colourful planet, check this out which is really amazing: <a href="http://graffitiresearchlab.com/?page_id=76#video" target="_blabk">graffitiresearchlab</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://zero.io/futureofgraffitideluxe/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Work in Progress: Yet another SuperSportsCar</title>
		<link>http://zero.io/work-in-progress-yet-another-supersportscar/</link>
		<comments>http://zero.io/work-in-progress-yet-another-supersportscar/#comments</comments>
		<pubDate>Wed, 07 Mar 2007 17:02:15 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[car]]></category>
		<category><![CDATA[modeling]]></category>

		<guid isPermaLink="false">http://zero.io/work-in-progress-yet-another-supersportscar/</guid>
		<description><![CDATA[I have started a little model in december, which looks like this at the moment:]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>I have started a little model in december, which looks like this at the moment:</p>
<p><img id="image10" src="http://zero.io/wp-content/uploads/2007/03/bild-7.jpg" alt="work in progress" /></p>
<p><img id="image9" src="http://zero.io/wp-content/uploads/2007/03/bild-8.jpg" alt="work in progress" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WordPress + Flash part I</title>
		<link>http://zero.io/wordpress-flash-part-i/</link>
		<comments>http://zero.io/wordpress-flash-part-i/#comments</comments>
		<pubDate>Fri, 23 Feb 2007 18:23:29 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[frontend]]></category>
		<category><![CDATA[integration]]></category>
		<category><![CDATA[template]]></category>
		<category><![CDATA[wordpress]]></category>

		<guid isPermaLink="false">http://zero.io/posts/wordpress-flash-part-i/</guid>
		<description><![CDATA[Well it seems to be a wonderful combination: Create content in Wordpress and reuse the content inside a nice Flash-Frontend with swfobject detection.]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Well it seems to be a wonderful combination: Create content in WordPress and reuse the content inside a nice Flash-Frontend with swfobject detection. Obviously we will have a couple of advantages resulting out of this:<br />
1. Full XHTML Support as a fallback.<br />
2. Full featured Flash page with content management<br />
3. Rights management for the content management<br />
4. Maybe even WYSIWYG content editing through a flash Rich Text Editor.<br />
Sadly, before we can profit from all of this, there are a couple of changes to be made inside the wordpress core. XML-RPC works pretty well to read posts in categories and post into categories. What if we want to have a structure made of pages and subpages?</p>
<p>My approach to combine all of this and get over the little problems, i have set up the following structure:<br />
1. Installed WordPress 2.1<br />
2. Installed a really minimalistic Theme (we can change that later).<br />
3. Inside the theme we have swfobjects implemented to exchange the whole content and navigation section with a swf object.<br />
4. The Flash frontend for the content and the Flash frontend for editing content ( both based on mattismes xml-rpc classes).<br />
The actual state of development can be checked here.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Phidget RFID + Flash</title>
		<link>http://zero.io/phidget-rfid-flash/</link>
		<comments>http://zero.io/phidget-rfid-flash/#comments</comments>
		<pubDate>Thu, 04 Jan 2007 23:15:23 +0000</pubDate>
		<dc:creator>marco</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[automotive]]></category>
		<category><![CDATA[gps]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[navigation]]></category>
		<category><![CDATA[phidget]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[telematik]]></category>

		<guid isPermaLink="false">http://zero.io/archives/%post_name%</guid>
		<description><![CDATA[Based on Phidgets RFID Interface, the Phidget Server and some Frontend made in Flash I have developed a nice Configurator App.]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 290pixel --><p>Based on Phidgets RFID Interface, the Phidget Server and some Frontend made in Flash I have built a nice Car Configurator Interface.</p>
<p>
<img id="image7" src="http://zero.io/wp-content/uploads/2007/03/carmen.jpg" alt="RFID controlled car configurator" />
</p>
<p>The main idea was, to improve the users experience concerning haptics and recognition of materials and colors involved in the configuration process of a car by giving them the opportunity to change e.g. the color by dragging a RFID tagged and painted item over a hotspot to change the cars color. Due to the fact that the user actually saw the real paint before, makes it easier to experience the same color on the rotateable 3D-model of the car.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

